Hideaway Studio Aliasonix
Virtual Instrument for Kontakt Full
New Synth Engine
But what about combining technologies old and new?
Feeding the raw aliased nature of the original 8-bit waveforms into smooth filters in a modern synth engine results in something more similar in nature to early digital/analog hybrid instruments such as the PPG Wave, µWave I, and Mirage.
Aliasonix is the first release from Hideaway Studio to feature a powerful new synth engine developed by Stephen Howell at Hollow Sun and his scripting guru, Mario Krušelj.
Dubbed "Solo", the new engine is particularly well suited to serving lead and solo instruments with powerful real-time modulation in a highly intuitive user interface.
The Sound
So what does it sound like? Having finally tracked down a working copy of this relatively rare software my expectations were not that high but to my surprise what transpired was so primitive in nature that it imparted significant character in its gloriously aliased 8-bit audio.
The filters really worked but in an odd way, the dynamics control and phaser effects full of steppy artifacts, and most excitingly of all - it sampled beautifully rendering two octaves of MC68000 generated goodness.
I ended up programming up some 40 or so patches and set about capturing 630 samples in 24 bits directly from the line outputs of a recently acquired Amiga A1200.
It must be noted that Aliasonix is entirely based on waveforms captured from a low sample rate 8-bit source; therefore noise, glitches, stepping, and aliasing are very much part of the intended charm and character of this library.
Aegis Sonix
What I was expecting to find was some sort of crude utility that took some basic settings and then went off and slowly processed a few waveforms to load into a sampler.
To my amazement what I actually found was a relatively unknown program called Aegis Sonix released circa 1989 that managed to implement a full 4-voice subtractive soft synthesizer with a digitally modeled low pass filter and real-time dynamics control running purely in software... on a 30-year-old Amiga 500!
This predates even Dave Smith's first soft synth for the PC by several years and surely must be one of the earliest-ever examples of a purely software-based real-time subtractive synthesizer running on a home computer.
It even has some pretty nifty features such as hand-drawn oscillator waveforms and LFOs and a cool feature to add 2nd and 3rd order harmonics to any waveform.
System Requirements
- Native Instruments Kontakt Full 4.2.4 and above (NOT Kontakt Player)
- MacOS 10.6 Snow Leopard and above
- Windows XP and above (32 and 64-bit)
- Intel or AMD CPU
- 4GB RAM or more
User Manual