Ergo Kukke Virtual Symphony
Cinematic Virtual Instrument for Kontakt Full
Years in the making, Virtual Symphony by Ergo Kukke, is the world's most realistic fully-synthesized orchestra, bringing to the table a unique sound and morphing between orchestral sections.
Yes, you heard correctly, it's 100% synthesizers, that were carefully programmed, treated, sampled, and made available to you in a more CPU-friendly way.
This instrument will help you get inspired and start your next score, composition, or banger and the onboard snapshots will help you do it quickly.
Virtual Symphony will be a perfect tool to compose your next piece or use its big sound to fill your orchestral space to beef up the sound.
The sounds are made to work together or individually and still maintain realistic characters.
You have the freedom to combine any orchestral section and manipulate each of such combinations to an extent, never before seen in orchestral music.
Build or destroy the sound the way you like.
Features
- Independent 3-band EQ, Envelope & Filter Parameters, for each source
- Pitch Shifting Controls, for shifting +/- 36 semitones
- Source-Specific Panning Controls
- Sample Selection Randomisation
- "Source Movement" Manipulation Pad, controlling the Gain Distribution Ratio
- "Filter Movement" Manipulation Pad, controlling Filter Cutoff & Resonance on either all sources, or per-source
- "Horizontal", "Vertical" & "Circular" Modulation Units, for both Manipulation Pads
- "Edit Modulation" Menu, containing 4 LFO Modules, for modulating any source parameter, alongside 4 Envelope Modules, for controlling the dynamics of multiple different source parameters
- "Edit Effects" Menu, featuring 9 different Effects Modules; Chorus, Distortion, Lo-Fi (Bitcrusher), Replika Delay, Spatial (Stereo Field Enhancer), Filter, Phasis (Phaser), Convolution (Reverb) & Flair (Tuned, Harmonics-Enhancing Flanger)
- "Edit Randomize" Page, housing toggles for the randomization of multiple sets of parameters
Expand your musical experimentations with not being limited by the playing range of any instrument. The entire keyboard is open for you to explore.
The sweet spot, however, is located around C3 in Kontakt or C5 in your DAW, basically, the center of your keyboard.
For bass instruments try playing 3 octaves below that and for higher instruments, you can try an octave higher.
The instruments are either sampled in multi-velocity, marked by "vel" or can be made velocity sensitive under the sources ENV tab.
Four Flexible Sample Sources
The four sound sources allow you to layer sounds from Strings, Brass, Woodwind, Percussion, Plucked, Sections, and Church Organs.
Together they will add color to your next masterpiece.
The controls on each sound source allow you to tailor the sound to your project's needs, thus making them extremely effective.
These include EQ, Envelope & Filter to mix your sounds and make them unique.
Source Movement Manipulation Pad
One of Virtual Symphony's interesting features, the "Source Movement" Manipulation Pad, permits for control over the four sound source gain dynamics to morph or fade in between them.
Continually shifting the focus of your orchestral layers, the produced sound will create movements not possible with traditional orchestras.
You can easily change how the sounds mix with each other with the onboard controls and tailor the result to your specific needs.
Filter Movement Manipulation Pad
By allowing for the modulation of the filter cutoff frequency and resonance of each audio source independently, ultimate control over the timbre of each layer is now possible.
This control over tonal dynamics massively increases possible sound outcomes for interesting and unique sound.
When combined with the already impressive freedom of the "Source Movement" Pad, the possibilities truly are infinite.
Edit Modulation Menu
Virtual Symphony has four LFOs and four ADSR Envelopes with various Sound Source parameters to choose from.
Whether you want control in your hands of how the sound moves and behaves or you want to be surprised by the Randomize function, these tools are there to add dynamic character to your sounds.
Nine Included Effects Units
The nine built-in effects can be used to further mix the sounds or add delicious flavors.
Whether you want to thicken up the sound, add distortions, or widen your sound, these effects are extremely useful tools at your service.
Edit Randomize Page
Randomization can spark infinite ideas and get a new track started, so we made sure that the randomizing engine changes parameters and values that make the most inspirational sense.
The randomization menu puts control in your hands, so you can choose what you would like to change on a sound.
System Requirements
- Native Instruments Kontakt Full 6.7.1 and above (NOT Kontakt Player)
- MacOS 10.14 Mojave and above
- Windows 7 and above (64-bit only)
- Intel, AMD, or Apple Silicon CPU
- 4GB RAM or more (6GB or more recommended)