AAS Sound Packs: Microsound Textures
Expansion Pack for Chromaphone 3 & Free AAS Player
What's included with my purchase?
- Sound pack for Chromaphone 3
- AAS Player plug-in (VST, AU, AAX)
- Serial number
- Installation instructions
Microsound Textures is all about precision, details, subtlety, and complexity. Richard Devine’s idea was to use grain particles and tiny pulses to create rich and dense textures. In addition, the collection includes a wide variety of surprising and mysterious instruments ranging from light and delicate to dark and atonal. The 128 sounds are divided into five categories: Percussion, Sound Effects, Keys and Synths, Pads and Strings, and Textures and Ambience.
Who's Richard Devine?
Richard Devine is a versatile and prolific artist and sound designer based in Atlanta, Georgia. He has released five different albums and performed his music worldwide. He has provided sounds to major companies such as Apple, Audi, BMW, Coke, Nestlé, Nike, and many more. He has also done some scoring for TV and movies, and sound design for video games. Richard also has done synthesis programming for major audio companies and recently released his own sound effect libraries with Sony Creative Software.
Works Two Ways
Microsound Textures was created with the Chromaphone 3 acoustic object synthesizer. You can obviously play and edit the sounds in Chromaphone 3, but you can also access and play them via the free AAS Player included with your Microsound Textures purchase.
System Requirements
- AAS Chromaphone 3 (sold separately) OR AAS Player (included)
- MacOS 10.11 El Capitan and above
- Officially supported up to MacOS 14 Sonoma
- Windows 10 and above (64-bit only)
- Intel, AMD, or Apple Silicon CPU
Plugin Formats
AAX Native, AU, VST2, VST3, and Standalone