{"title":"Lese","description":null,"products":[{"product_id":"lese-eigen","title":"Lese Eigen","description":"\u003cp\u003e\u003ciframe title=\"Eigen\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/kCGcu-fqhLg\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eEigen is a reflection processing multitool.\u003c\/p\u003e\n\u003cp\u003eCreated through leveraging Lese's Impulse Engine, Eigen is able to perform three distinct functions, split into three different modes: Play, Render, and Analyze.\u003c\/p\u003e\n\u003cp\u003eThese three modes are able to perform a selection of different \"space-aware\" processes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePlay does accurate early reflection processing in real-time\u003c\/li\u003e\n\u003cli\u003eRender computes high-quality reverb impulse responses for you to use in convolution reverbs (or in Eigen itself, if you want)\u003c\/li\u003e\n\u003cli\u003eAnalyse checks your virtual space to see how sound resonates against it\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr\u003e\n\u003ch3\u003eAcoustic Simulation\u003c\/h3\u003e\n\u003cp\u003eAt the heart of Eigen lies a simplified (for ease of use) version of an in-depth acoustic simulation system based on the Impulse Engine.\u003c\/p\u003e\n\u003cp\u003eOne interesting technical note is that the acoustic engine is able to work in a simple way when not taking frequency into account, but can also render much more in-depth sound with it's \"Use High Quality Materials\" setting.\u003c\/p\u003e\n\u003cp\u003eIn this mode, each reflection's audio is split up into ten frequency bands and processed individually according to the given material's measured responses in the real world.\u003c\/p\u003e\n\u003cp\u003eWhile being able to do this all in real-time would be wonderful, even the fastest consumer-grade computers can't really handle it.\u003c\/p\u003e\n\u003cp\u003eSo, our tradeoff is that we render them in a way that convolution reverbs are able to utilize them (in the form of impulse responses).\u003c\/p\u003e\n\u003cp\u003eAlso, if you just want to keep it simple, you can preview how the convolved reverb sounds like directly inside of Eigen.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003ePlay\u003c\/h3\u003e\n\u003cp\u003eEigen’s main mode allows for real-time (and accurate) early reflection processing.\u003c\/p\u003e\n\u003cp\u003eThe depth of your reflections are determined via a knob on the bottom, and you can control the sound source \u0026amp; listener positions with our super cool 3D object positioner.\u003c\/p\u003e\n\u003cp\u003eYou can even change the angle that you are looking at the controls from.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eRender\u003c\/h3\u003e\n\u003cp\u003eCreate high-quality reverb impulse responses in the background with your dimensions \u0026amp; material settings in Render mode.\u003c\/p\u003e\n\u003cp\u003eYou can set the reflection depth, toggle realistic material processing, and add accurate late reflections.\u003c\/p\u003e\n\u003cp\u003eOnce you're done, you can save the output on your computer to use in external convolution reverbs.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eAnalyze\u003c\/h3\u003e\n\u003cp\u003eUse Analyze mode inside of Eigen to perform room mode (room resonance) analysis to see just how your space reacts to the lower end of the frequency spectrum.\u003c\/p\u003e\n\u003cp\u003eIf you know a real room’s dimensions, you could even use this as a starting point for resonance analysis on a space in the real world.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eFeatures\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eAcoustic Materials Eigen’s Render mode is able to process reverb impulse responses utilizing a wide array of different materials on each room surface. Each of these materials has their own set of realistic, frequency-aware settings, allowing for a greater depth of realism for your offline impulse responses.\u003c\/li\u003e\n\u003cli\u003eSpatial Flexibility In it’s Play mode, eigen is able to operate in either mono, stereo, and ambisonic low \/ high quality spatial settings. This allows you to use eigen in a variety of different settings. Want high-fidelity spatial audio? Eigen can do that. Looking for a more simplistic effect to be used in the background? Eigen can do that too!\u003c\/li\u003e\n\u003cli\u003eRoom Mode Analysis Analyze mode is a fairly straightforward utility that Eigen features, which allows you to use the current settings in Play mode and see how a space with those parameters would behave in real life (specifically, how the room would resonate against various low-end frequencies). Learn more here .\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578784317663,"sku":"LESE-EIG","price":65.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/Lese_Eigen_Gui1.jpg?v=1790407318"},{"product_id":"lese-fletcher","title":"Lese Fletcher","description":"\u003cp\u003e\u003ciframe title=\"Fletcher\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/cJpSUWtMUzU\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFletcher is a tool for smoothing time. Working spectrally (using FFTs), Fletcher takes the current signal's frequency spectrum and uses it as a \"target\" to slowly morph the output sound to as time goes on.\u003c\/p\u003e\n\u003cp\u003eAdditionally, Fletcher can also add extra sound acting as a \"decay\", adding extra sound over time for the morphing to continue even after no sound is coming in.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eFeatures\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eSpectral By Nature The attack \/ decay systems for Fletcher are controlled with our signature Factor Bands system (similarly to Strum and Sweep ), where each frequency section of the signal can have it’s own attack \u0026amp; decay, smoothly ramping through the spectrum.\u003c\/li\u003e\n\u003cli\u003eContrast and Uniformity The \"Fitting\" control can be used to have Fletcher automatically pick out non-uniform parts of the spectrum and automatically \"level them out\". Additionally, this control can be turned into the negatives to have it act as a sort of \"spectral contrast\", adding an additional layer of shaping prior to the attack \/ decay system.\u003c\/li\u003e\n\u003cli\u003eAlso, it’s Playable Fletcher also has a \"Shimmer\" control which can auto-detect the pitch of different sounds coming in, and add extra harmonics on top of the signal for extra shine. Additionally, this system can take in MIDI signals so that the harmonics can be \"played\" by an external MIDI input.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578787463391,"sku":"LESE-FLTC","price":45.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/fletcher-update-screenshot.jpg?v=1790406748"},{"product_id":"lese-frahm","title":"Lese Frahm","description":"\u003cp\u003e\u003ciframe title=\"Frahm\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/rmIeeoxyITM\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eFrahm is a multi-spatializer, using force fields.\u003c\/p\u003e\n\u003cp\u003eBuilt on top of a particle-based force field system, Frahm takes the movement of particles that it simulates and treats them as sound sources in three dimensional space.\u003c\/p\u003e\n\u003cp\u003eLike Transfer, but controlled indirectly, and with a bunch of sources.\u003c\/p\u003e\n\u003cp\u003eFrahm allows you to select from ten different force-field algorithms, adjust their parameters and even mix two of them together for your desired result.\u003c\/p\u003e\n\u003cp\u003eWhen multiple instances of Frahm are layered on top of each-other in your DAW, you can create highly intricate soundscapes, all in real time.\u003c\/p\u003e\n\u003cp\u003eFrahm is able to operate it's spatial engine in multiple different modes depending on your intended application: Binaural for headphone-optimized listening, and stereo for conventional speaker setups.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eForce-Fields\u003c\/h3\u003e\n\u003cp\u003eThe heart of Frahm is it’s \"force field\" particle system.\u003c\/p\u003e\n\u003cp\u003eEssentially, these functions take in a position of a particle and return a direction for the particle to move in. The particle then gets nudged in that direction.\u003c\/p\u003e\n\u003cp\u003eEach of one of Frahm’s force-field algorithms have their own parameters which can uniquely affect the behavior of the algorithm.\u003c\/p\u003e\n\u003cp\u003eCouple this with the ability to cross-fade between two different functions, Frahm can create sound movements in almost any fashion.\u003c\/p\u003e\n\u003cp\u003eOutside of the individual algorithm parameters, Frahm also features \"Meta parameters\", such as movement speed, movement basis (that is, which axis particles will be travelling along), and simulation size.\u003c\/p\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578793525471,"sku":"LESE-FRHM","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/frahm-update-screenshot.jpg?v=1790406814"},{"product_id":"lese-glow","title":"Lese Glow","description":"\u003cp\u003e\u003ciframe title=\"Glow\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/l0d5VAafBUc\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eGlow is for fragmented expression.\u003c\/p\u003e\n\u003cp\u003eWhat started as a simple granular effect blossomed to a fully fledged granulation engine.\u003c\/p\u003e\n\u003cp\u003eFilled with what you would expect from a granular effect, Glow takes it further, with feedback, externally controllable retriggering, and, through the use of a clever optimization technique, mass granulation, allowing for up to 150 grains to be processed at once.\u003c\/p\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578795458783,"sku":"LESE-GLW","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/glow_kvr_screenshot.png?v=1790406846"},{"product_id":"lese-hikari","title":"Lese Hikari","description":"\u003cp\u003e\u003ciframe title=\"Hikari\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/fklpRmB395A\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eHikari is an ocean-themed random reverb.\u003c\/p\u003e\n\u003cp\u003eEmulating uncommon digital reverbs from the 1990s and early 2000s, Hikari aims to create something unconventional.\u003c\/p\u003e\n\u003cp\u003eAdding in Hikari's navigation \u0026amp; anomaly system, where moving to different positions makes the reverb behave differently according to the topology of the ground below, Hikari is made for sound exploration.\u003c\/p\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578797981919,"sku":"LESE-HIK","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/hikari-screenshot.jpg?v=1790406887"},{"product_id":"lese-recurse","title":"Lese Recurse","description":"\u003cp\u003e\u003ciframe title=\"Recurse\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/TMgoHnEqyGk\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eRecurse is for unique delays. Without a better explanation; Recurse is a recursive processing audio plugin, where effects can be applied to incoming audio over and over again as time goes on.\u003c\/p\u003e\n\u003cp\u003eAt the heart of Recurse is a reorderable multi effect system, where two \"Loop\" effects determine at which point the incoming signal is sent into an internal delay buffer, and at which point the internal buffer is mixed back into the audio signal.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003ePerfect For Sound Art\u003c\/h3\u003e\n\u003cp\u003eInspired by musical acts such as The Caretaker, Tim Hecker and William Basinski, Recurse features a \"Degradation\" processing unit where multiple smaller effects work together to simulate various forms of degradation caused by physical phenomena.\u003c\/p\u003e\n\u003cp\u003eTape wow\/flutter, vinyl aging, transparent coloration and a bit of dust work to give your sound a vintage feel.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003ePrepared for Feedback\u003c\/h3\u003e\n\u003cp\u003eWhile the concept of introducing positive feedback into an audio system immediately makes alarm bells go off for even the most novice of sound engineers, Recurse accounts for this by implementing a series of transparent audio processing systems designed to prevent loud \u0026amp; sudden feedback bursts.\u003c\/p\u003e\n\u003cp\u003eAdditionally, the effects units are designed to respond realistically to loud signals, so boosting incoming audio can color your audio to mimic the responses of the \"gear of old\".\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eAll-new Algorithms\u003c\/h3\u003e\n\u003cp\u003eBeing able to produce something entirely new was one of the main goals we had in mind while designing Recurse.\u003c\/p\u003e\n\u003cp\u003eOne of the most important sections to get right for us was the \"Degrade\" effect, where we designed a selection of DSP effect algorithms for simulating the degradation that can occur with different types of older hardware.\u003c\/p\u003e\n\u003cp\u003eRecurse's vinyl dust effect, for instance, features close to 100 different real dust crackle samples; cleaned up and then mixed back down in real-time to a constant stream of crackly goodness.\u003c\/p\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578799980767,"sku":"LESE-REC","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/Lese_Recurse_Gui1.jpg?v=1794344209"},{"product_id":"lese-slice","title":"Lese Slice","description":"\u003cp\u003e\u003ciframe title=\"Slice\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/_CjXcT0r02I\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eA Looper for Happy Accidents\u003c\/h3\u003e\n\u003cp\u003eMaking use of multiple control systems, Slice controls multiple granular \"loopers\" simultaneously, over an audio buffer that can be frozen \u0026amp; resized in real time.\u003c\/p\u003e\n\u003cp\u003eSlice is designed to be controlled \"loosely\", similar to Frahm, where the controls influence multiple sound processors at once, but Slice also offers control schemes to control the loopers more precisely.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eMultiband Processing\u003c\/h3\u003e\n\u003cp\u003eSlice is able to split the individual loopers into their own segments of the audible spectrum using a filterbank.\u003c\/p\u003e\n\u003cp\u003eSelect \"Split\" mode on the interface to access this feature easily.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eTransient Snapping\u003c\/h3\u003e\n\u003cp\u003eSlice is able to detect and mark incoming transients in the audio buffer in real time, and can let your loopers snap their locations to the transient positions.\u003c\/p\u003e\n\u003cp\u003eThe internal transient detector is also adjustable, with it’s marking sensitivity available as a processing parameter.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eMulti Control\u003c\/h3\u003e\n\u003cp\u003eIf the more complex \"Petal\" method of controlling the loopers isn’t your thing, there is an alternate XY pad that allows for the position \u0026amp; spread control of the loopers.\u003c\/p\u003e\n\u003cp\u003eThe alternate XY control allows Slice to act as a more traditional sound granulator, similar to Glow .\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eSlice Your Own Stuff\u003c\/h3\u003e\n\u003cp\u003eNew in 1.1.0: You can now drag \u0026amp; drop external samples into Slice and use it instead of the incoming audio.\u003c\/p\u003e\n\u003cp\u003eThis can turn Slice into something that is not quite a synthesizer but not quite an effect.\u003c\/p\u003e\n\u003cul\u003e\n\u003c\/ul\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578804142303,"sku":"LESE-SLC","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/slice-screenshot.jpg?v=1790406998"},{"product_id":"lese-smear","title":"Lese Smear","description":"\u003cp\u003e\u003ciframe title=\"Smear\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/8wELCfCANNc\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eA Tool for Spectral Morphism\u003c\/h3\u003e\n\u003cp\u003eLese has made quite a few spectral effects in their time, but many of them weren't fleshed out enough to be a single plugin.\u003c\/p\u003e\n\u003cp\u003eSmear takes all of the good processors they've made, expands upon them, and allows for extensive layering \u0026amp; spectral mixing using our signature Factor Band system (like in Sweep and \u003ca href=\"\/products\/le001lese-strum\"\u003eStrum\u003c\/a\u003e).\u003c\/p\u003e\n\u003cp\u003eSmear is made for spectral painting.\u003c\/p\u003e\n\u003cp\u003eWith a large collection of different processors available; from subtle frequency shapers to aggressive spectral destroyers, every band becomes its own creative playground.\u003c\/p\u003e\n\u003cp\u003eAdd modulation on top of this and let your sound breathe, evolve, and transform in ways you've never heard before.\u003c\/p\u003e\n\u003chr\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/fQ3AmtwvDc8\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen=\"\"\u003e\u003c\/iframe\u003e\n\u003chr\u003e\n\u003ch3\u003eSpectral Effects\u003c\/h3\u003e\n\u003cp\u003eTraditional audio effects operate in the time domain. They process the audio signal as it flows through time, sample by sample.\u003c\/p\u003e\n\u003cp\u003eWhen you apply an EQ, compressor, or distortion in the conventional way, these effects act on the entire signal at once, treating all frequencies as a unified whole in each moment.\u003c\/p\u003e\n\u003cp\u003eSpectral processing takes a totally different approach. By converting the audio into the frequency domain (usually by using an FFT), the signal is decomposed into its constituent frequencies at a given moment.\u003c\/p\u003e\n\u003cp\u003eThis reveals the sound's \"spectral content\", a snapshot of which frequencies are present and at what amplitudes. Creating what's essentially a two-dimensional map of frequencies over time.\u003c\/p\u003e\n\u003cp\u003eWith Smear, we take these snapshots, process them, and turn them back into sound, allowing for a wide range of new possibilities.\u003c\/p\u003e\n\u003chr\u003e\n\u003ciframe width=\"560\" height=\"315\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/kLAjcdY6JUA\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen=\"\"\u003e\u003c\/iframe\u003e\n\u003chr\u003e\n\u003ch3\u003eFactor Band System\u003c\/h3\u003e\n\u003cp\u003eInstead of processing the effects uniformly, as in processing them the same throughout the whole spectrum, you can specify which areas of the spectrum you want given effects to be with Smear's \"spectral mixing\" system, available in each effect slot, using factor band controls.\u003c\/p\u003e\n\u003cp\u003eAdditionally, some effects can swap between spectral mixing, and using the Factor Bands to control other frequency specific aspects of the processing (such as adjusting the delay time of every section of the spectrum in our delay processor)\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eModulate Me\u003c\/h3\u003e\n\u003cp\u003eSmear features a modulation system, similar to the one in \u003ca href=\"\/products\/lese-glow\"\u003eGlow\u003c\/a\u003e (with improvements!).\u003c\/p\u003e\n\u003cp\u003eOffering up to four modulators which can be optionally synchronized to the DAW's BPM \u0026amp; retriggered by the DAW's playback state.\u003c\/p\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578805682399,"sku":"LESE-SMR","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/smear-screenshot.jpg?v=1790407031"},{"product_id":"lese-strum","title":"Lese Strum","description":"\u003cp\u003e\u003ciframe title=\"Strum\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/nsQSCXm_kMQ\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eIntuitive Multiband Delay\u003c\/h3\u003e\n\u003cp\u003eDesigned to make spectral delays easier to use, Strum splits your signal evenly and cleanly into a bunch of different bands, and then allows you to control the delay time \u0026amp; feedback of each band.\u003c\/p\u003e\n\u003cp\u003eStrum can work either in \"free\" or \"sync\" mode, where in \"sync\" mode each individual band's delay time is synchronized to the tempo \u0026amp; time signature of your DAW, allowing for rhythmically-aware strumming.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eFeatures\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eModulation Skew\u003c\/strong\u003e - Strum allows you to \"skew\" (or bias) the modulation based on frequency. Enabling the skew link \u0026amp; then adjusting the skew knob can increase \/ decrease the frequency \/ depth of your modulation as the frequency changes.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFactor Band Control\u003c\/strong\u003e - Similar to Sweep and \u003ca href=\"\/products\/lese-recurse\"\u003eRecurse\u003c\/a\u003e, Strum features a \"Factor Band\" control system where points are adjusted similarly to how an EQ would be adjusted, giving you comprehensive control over the frequency range.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDynamic Crossover\u003c\/strong\u003e -  Strum's multi-crossover system makes use of a proprietary filter bank which has both a flat frequency and phase response. Rest easy knowing that Strum isn’t coloring your sound at all when it doesn’t need to be.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eOverlay Adjustment\u003c\/strong\u003e - Just in case the overlay that changes as the delay time \u0026amp; feedback are changed seems a bit too much to look at, you can go into the menu (by clicking the Lese logo) and disable it. We’ll still show you where the bands are split at, though.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578807124191,"sku":"LESE-STRM","price":35.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/Lese_Strum_Gui1.jpg?v=1794343797"},{"product_id":"lese-teuri","title":"Lese Teuri","description":"\u003cp\u003e\u003ciframe title=\"Teuri\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/5Bic7Pm7kKM\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003eTeuri is for Distortion Morphing.\u003c\/p\u003e\n\u003cp\u003eTeuri's \"Cellular Distortion\" system puts multiple distortion models at different points on an XY pad and lets you live in the tension between them.\u003c\/p\u003e\n\u003cp\u003eDrag through the grid and blend through textures that were never meant to coexist; ragged fuzz bleeding into clinical overdrive, soft saturation collapsing into bitcrush. No snapping, no quantizing, just continuous, organic layers of deterioration.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eModel Selection\u003c\/h3\u003e\n\u003cp\u003eTeuri comes with a broad palette of distortion characters; from analog circuit models to experimental processes that have no hardware counterpart.\u003c\/p\u003e\n\u003cp\u003eWhether you're reaching for the warmth of a pushed tube stage, the grind of a germanium fuzz distortion, or something that treats your audio less like a signal and more like a material to be torn apart, Teuri's model selection is built to cover the full range of what distortion can mean.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eDistortion Cells\u003c\/h3\u003e\n\u003cp\u003eDifferent distortion models are added on an XY pad, and the internal \"Positional Blending\" system handles smooth blending between them, regardless of model.\u003c\/p\u003e\n\u003cp\u003eThe \"blender\" also attempts to balance between the gain differences that the models have in real-time.\u003c\/p\u003e\n\u003cul\u003e\n\u003c\/ul\u003e\n\u003chr\u003e\n\u003ch3\u003eModulate More\u003c\/h3\u003e\n\u003cp\u003eTeuri has a modulation system, similar to the one in \u003ca href=\"\/products\/lese-glow\"\u003eGlow\u003c\/a\u003e and \u003ca href=\"\/products\/lese-smear\"\u003eSmear\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003eOffering up to four modulators which can be optionally synchronized to the DAW's BPM \u0026amp; retriggered by the DAW's playback state.\u003c\/p\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578808664287,"sku":"LESE-TEU","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/teuri-screenshot.png?v=1790407089"},{"product_id":"lese-transfer","title":"Lese Transfer","description":"\u003cp\u003e\u003ciframe title=\"Transfer\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/Wt6i1jJGThs\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eTransfer is an audio positioner.\u003c\/h3\u003e\n\u003cp\u003eOther doppler plugins have confusing controls, other spatialization plugins are unintuitive.\u003c\/p\u003e\n\u003cp\u003eTransfer handles both of these problems and packages them together, as it should be.\u003c\/p\u003e\n\u003cp\u003eTaking advantage of ambisonic audio, Transfer handles the processes associated with both encoding and decoding of the sound internally, without having to mess around with a bunch of variables.\u003c\/p\u003e\n\u003cp\u003eTransfer keeps it dead simple; audio in, spatialized signal out.\u003c\/p\u003e\n\u003cp\u003eTransfer also features two different control modes; a full spherical positioner, as well as an X\/Y pad representing the left\/right\/front\/back space around the listener.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eFeatures\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eBinaural-Ready  Transfer models the human ear and filters incoming audio according to how your ears would perceive sound coming from a certain angle, allowing for an ultra-realistic spatial audio experience; without the high CPU usage!\u003c\/li\u003e\n\u003cli\u003eSpread \/ Separation  Transfer is able to perform “spreading” on the audio source to reduce the listener’s ability to localize (or “point out”) the sound for a more subtle spatial effect. Additionally, Transfer can separate the incoming audio to two points (left and right if the incoming audio is in stereo) and have both channels come in at separate angles, but retaining the same “distance”.\u003c\/li\u003e\n\u003cli\u003eRoom Simulation  New In 1.2.0: Enable early \u0026amp; late reflections with the “Reflections” toggle button. You can simulate dimensions, as well as the materials of the space (or turn on “Size Sync” mode and map the size to the “Distance” parameter), and mix the early \u0026amp; late reflections’ volume to fine-tune it to your desired result. Powered by Impulse.\u003c\/li\u003e\n\u003cli\u003eDoppler-Enhanced  Transfer simulates the doppler effect in a way that is a mathematically perfect representation of how it sounds in real life.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":67578810335455,"sku":"LESE-TFR","price":45.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/transfer-screenshot-main.jpg?v=1790407117"},{"product_id":"lese-herman","title":"Lese Herman","description":"\u003cp\u003e\u003ciframe title=\"Herman\" src=\"https:\/\/www.youtube-nocookie.com\/embed\/3ydzReuXrRQ\" width=\"560\" height=\"315\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eA Reverb That Morphs Itself\u003c\/h3\u003e\n\u003cp\u003eWith an all-original reverb topology, Herman is a reverb, but a lot more than that.\u003c\/p\u003e\n\u003cp\u003eA selection of internal \"contour\" processors (working alongside a \"gain protector\" system) lets Herman's reverb tail morph itself over time, resulting in detailed sonic landscapes.\u003c\/p\u003e\n\u003cp\u003eHerman's visualizer also reacts to the input of the sound (as well as the internal state) and subtly morphs internal parameters of the reverb to \"fit\" the sound.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eMIDI, of course\u003c\/h3\u003e\n\u003cp\u003eWith Herman's \"Bloom\" effect (and also a few different kinds of internal contour processors) you can feed in your own MIDI data to \"play\" the reverb as it runs, similarly to how \u003ca href=\"\/products\/lese-teuri\"\u003eTeuri\u003c\/a\u003e has keytracking, and \u003ca href=\"\/products\/lese-fletcher\"\u003eFletcher\u003c\/a\u003e has shimmer.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eTail Contouring\u003c\/h3\u003e\n\u003cp\u003eSimilarly to how \u003ca href=\"\/products\/lese-recurse\"\u003eRecurse\u003c\/a\u003e does it's \"recursive processing\", Herman's \"contour processors\" occupy each feedback line of the reverb network.\u003c\/p\u003e\n\u003cp\u003eAs you turn these effects up, as the sound loops over itself the reverb tail will change.\u003c\/p\u003e\n\u003cp\u003eInternally there is also a gain limiting system, so that no matter what you change, the sound will never get out of control.\u003c\/p\u003e\n\u003cp\u003eThere are a dozen+ different unique contour processors to select from.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eMere Illusions\u003c\/h3\u003e\n\u003cp\u003eJust like in \u003ca href=\"\/products\/lese-hikari\"\u003eHikari\u003c\/a\u003e, \"Illusion\" is back, but with even more features. There are four different Illusion models to select from.\u003c\/p\u003e\n\u003cp\u003eHerman's custom algorithm for Illusion also adjusts the effect further based on the perceived \"intensity\" of the incoming sound.\u003c\/p\u003e\n\u003chr\u003e\n\u003ch3\u003eGenerative Stuff\u003c\/h3\u003e\n\u003cp\u003eHerman's visualizer is complex (the most complicated visual component Lese has made so far), and it isn't just for decoration.\u003c\/p\u003e\n\u003cp\u003eThe positioning of the individual panels react to the incoming sound, and subsequently alter the internal algorithm subtly to \"fit\" the sound.\u003c\/p\u003e\n\u003cp\u003eThere are also a selection of different \"styles\" that the visualizer can change between based on the type setting of the Illusion processor.\u003c\/p\u003e\n\u003cul\u003e\n\u003c\/ul\u003e","brand":"Lese","offers":[{"title":"Default Title","offer_id":68406550560991,"sku":"LESE-HERM","price":55.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0016\/5173\/6636\/files\/Lese_Herman_Gui1.jpg?v=1794389395"}],"url":"https:\/\/pluginfox.com\/collections\/lese.oembed","provider":"PluginFox","version":"1.0","type":"link"}